Charm

When charmed, a person will be generally friendly towards the charmed individual and will obey any two word commands they are given. They will risk their lives while charmed but will not obviously throw it away.

Being attacked by the entity or allies of the one who charmed you will end this effect.

Unless otherwise noted, a character can only charm one creature at a time.

(Attacking an enemy is fine, charging an enemy army or jumping into a river of fire is not)