Consumables
Minor Consumeable:
Minor Consumeable lasts for an encounter. (5 minutes or 1 room). Unless otherwise stated
- 1) Stability potion - Can't be moved by effects.
- 2) Slippery potion - Can't be prevented from moving
- 3) Potion of Free Movement - Can't be Paralyzed
- 4) Bravery Potion - Immune to fear
- 5) Elemental Oil - Grant a specific elemental damage to your weapon/claws
- 6) Ring of the Ram - Touch knockback (1 use)
- 7) Poison - Your attacks poison for the encounter
- 8) Mechanical Weasel - Mechanical Interacts with one item/trap (1 use)
- 9) Potion of Dragon Breath - 1 use. Drink and within a moment give the burning effect to everyone in a cone
- 10) Invincibility Star - Cannot take damage for a moment. (you may still take status and movement effects)
- 11) Phoenix Down - Removes dead or dying.
- 12) Potion of Cure Light Wounds - Cure all wounds
- 13) Painkillers - Eat a pack of tick tacks. After a minute cure all limb wounds (50g)
- 14) Drugs - Remove exhausted. Role play taking drugs.
- 15) Fairy in a Bottle - Will ressurect the holder if they die, must be on you at moment of death.
- 16) Music Box - Mechanical Draws all nearby Mindless creatures to it. They will investigate it for a Moment.
- 17) Bait - Draw nearby Animals. They will investigate it for a Moment
- 18) Bomb - Destroy cracked walls
- 19) Holy Water - Removes curses
- 20) Feral Squirrel - Stun target
- 21) Bounce Potion - Single use of Angel flight
- 22) Circle of Protection - Ward 1 against element for Encounter (Must be wearing magic card)
- 23) Timekeeper Candle - Counts down 30 minutes
- 24) Tiny Beholder - 1 use. Point at something and remove all status effects from it
- 25) Divinging Rod - 1 Use. Points you at the next plot for the Portal
- 26) Book of Attribute - 1 Extra attribute use (at random) for the Portal
- 27) Flimsy Lockpicks - May read and interact with a blue card. 1 use.
- 28) Perfume - Drink to gain 1 use of Entrancement per Toreador
- 29) Lantern - Provides light
- 30) Unholy Symbol - Undead see you as one of their own for the encounter. Breaks on attack.
- 31) Spectre Oil - Can damage intangible creatures for the encounter
- 32) Red Herring - Does nothing. (or does it?). Single use