Jedi
Class Information
Name:
Jedi
Role:
Specialist
RP Restriction:
Frequently speaks in zen riddles and refers to the force
Abilities
- Use the Force - Tavern Safe The Jedi may make a push or pull gesture to direct the force ghost. The Jedi may make this same gesture two-handed and it is Exhausting. See below.
- Mind Trick - The Jedi may issue a suggestion to a non-hostile character by waving their hand and saying a phrase.
- Force Sense - Tavern Safe A Jedi may listen to and understand force ghosts.
Force Ghost
The Jedi gain a Force Ghost as a Minion. The force ghost is Insubstantial and must wear an entirely black morph suit. Without their minion the Jedi may not use their powers which require their Force Ghost.
Force Ghost RP
You are usually a representation of the general power of the force, but occasionally can also manifest as a kindly venerable mentor for the PC as appropriate. Feel free to look around and investigate things but you should primarily see/sense/notice things that are living and have a harder time with things that are dead/mechanical/magical. Be more vague in these times. You may go anywhere within the area, peer around corners, etc, but you cannot leave the Jedi's Line of Sight
Force Ghost Abilities
- Use the Force - You may push/pull/lift/shove items and players with one hand as directed by your Jedi. You may pick up one handed light objects. If the Jedi gestures with 2 hands you may use both hands for this task or deliver Touch - Knockback Unlimited or Touch - Pull Unlimited as appropriate. The first half of this power is Tavern Safe .
- Mind Trick - If you see your Jedi make the mind trick gesture, within 5 seconds you may Touch - Command them if they are outside of combat
- Force Sense - Tavern Safe You may see but not read cards of any color. You may speak with your Jedi in an enigmatic whisper.